This is where you place objects, corresponding THREE.Scene.
Properties of VglObject3d are also available as mixin.
the color, near and far parameters of the scene’s fog
Expecting to accept a string representing a color. Will be overwrited by backgroundTexture prop if both props are set
Expecting to accept a string representing a texture name.
Name of the scene.
The THREE.Scene instance.
Set scene’s background property to given texture.
Emit an event in the