VglIcosahedronGeometry
A component for generating a icosahedron geometries, corresponding THREE.IcosahedronGeometry.
Properties of VglGeometry are also available as mixin.
props
-
radius
float (optional)default: 1
Radius of the icosahedron.
-
detail
int (optional)Setting this to a value greater than 0 adds vertices making it no longer a icosahedron.
computed properties
-
inst
dependencies:
radius
,detail
Example
<template>
<div>
<vgl-renderer
antialias
camera="camera"
scene="scene"
>
<vgl-scene name="scene">
<vgl-icosahedron-geometry
name="geo"
:radius="radius"
:detail="detail"
/>
<vgl-mesh-standard-material name="std" />
<vgl-mesh
geometry="geo"
material="std"
/>
<vgl-ambient-light color="#ffeecc" />
<vgl-directional-light position="0 1 2" />
</vgl-scene>
<vgl-perspective-camera
orbit-position="100 1.2 0.5"
name="camera"
/>
</vgl-renderer>
<aside class="control-panel">
<label>Radius<input
v-model="radius"
type="range"
></label>
<label>Detail<input
v-model="detail"
type="range"
max="10"
></label>
</aside>
</div>
</template>
<script>
export default {
data: () => ({
radius: 10,
detail: 0,
}),
};
</script>