VglBoxHelper
A helper component to show the world-axis-aligned bounding box around its parent, corresponding THREE.BoxHelper.
Properties of VglObject3d are also available as mixin.
props
-
color
color (optional)default: '#ff0'
Size of the lines representing the axes.
-
object
name (required)Name of the object to show the world-axis-aligned boundingbox.
computed properties
-
inst
The THREE.BoxHelper instance.
dependencies:
color
methods
-
setFromObject(obj)
Set the geometry of the helper box from given object.
Example
<template>
<div>
<vgl-renderer
antialias
camera="camera"
scene="scene"
>
<vgl-scene name="scene">
<vgl-sphere-geometry
name="geo"
:radius="radius"
/>
<vgl-mesh-standard-material name="mtl" />
<vgl-mesh
geometry="geo"
material="mtl"
name="obj"
/>
<vgl-box-helper
object="obj"
:color="`rgb(${r}, ${g}, ${b})`"
/>
<vgl-ambient-light />
<vgl-directional-light position="0 1 1" />
</vgl-scene>
<vgl-perspective-camera
orbit-position="250 1 0.5"
name="camera"
/>
</vgl-renderer>
<aside class="control-panel">
<section>
<h3>Geometry</h3>
<label>Radius<input
v-model="radius"
type="range"
></label>
</section>
<section>
<h3>Color</h3>
<label>R<input
v-model="r"
type="range"
max="255"
></label>
<label>G<input
v-model="g"
type="range"
max="255"
></label>
<label>B<input
v-model="b"
type="range"
max="255"
></label>
</section>
</aside>
</div>
</template>
<script>
export default {
data: () => ({
r: 255,
g: 255,
b: 255,
radius: 50,
}),
};
</script>